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- Le Mans Ultimate - Update 1.2.1.2: Patch 2, Hotfix 2 – Le Mans Ultimate - Update 1.2.1.2: Patch 2, Hotfix 2 Release Date: January 9th, 2025 BuildID: 21415170 Version: V1.2.1.2 - Update 2, Patch 1, Hotfix 2 Introduction Stu...
NEWS
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13
March
2025
Le Mans Ultimate: Update 4.1
Le Mans Ultimate: Update 4.1 – Crash Fixes and Racing Improvements
The wait is over for Le Mans Ultimate fans, with the release of Update 4.1 promising to address several issues reported by the community and enhance the overall racing experience. This update primarily focuses on software stability and fixing bugs that caused crashes in certain situations, as well as making changes to refine the gameplay and online experience.
Crash Fixes: A Key Priority
The most pressing issue addressed by Update 4.1 is the resolution of crashes that plagued some users. Unexpected crashes can be extremely frustrating, especially during long and competitive races. The developers have worked diligently to identify and correct the root causes of these crashes, focusing on several critical areas of the code.
- Memory Stability: One of the common causes of crashes was related to memory management. The update includes optimizations to reduce memory consumption and prevent overflows that could lead to instability and crashes.
- Hardware Compatibility: Changes have been made to improve compatibility with different hardware configurations. This includes optimizations for specific graphics cards and outdated drivers, which previously could cause crashes.
- Asset Management: The update introduces more efficient management of game assets, such as car models, textures, and sounds. This reduces the risk of errors during the loading and use of these assets, contributing to greater stability.
- Specific Bug Fixes: Specific bugs that caused crashes in particular situations, such as during pit stops, car changes, or when using certain graphics settings, have been fixed.
Improvements to the Racing Experience
In addition to crash fixes, Update 4.1 introduces several improvements to the racing experience, aimed at making Le Mans Ultimate more engaging and realistic.
- Improved AI: The artificial intelligence of computer-controlled drivers has been further refined. AI drivers are now more aware of their surroundings, make smarter decisions during races, and are less likely to make silly mistakes. This makes races against the AI more challenging and realistic.
- Refined Penalty System: The penalty system has been revised to be fairer and more accurate. Bugs that led to unfair penalties have been fixed, and changes have been made to ensure that penalties are applied consistently in all situations.
- Balance of Performance (BoP): The balance of performance of the different cars has been revised to ensure fair competition. Changes have been made to the performance of some cars to reduce gaps and promote closer racing.
- Force Feedback (FFB) Optimizations: Force feedback has been optimized to provide more accurate and detailed feedback to the steering wheel. This allows players to better feel what is happening to the car and react more effectively.
- Audio Enhancements: Improvements have been made to the game's audio, including new sounds for cars, environmental effects, and radio communications. These improvements contribute to a more immersive experience.
- User Interface (UI): The user interface has been slightly tweaked to be more intuitive and user-friendly. Improvements have been made to menu navigation and the display of race information.
Impact on the Community
The community's reaction to Update 4.1 has been generally positive. Many users have reported a significant reduction in crashes and improved game stability. The improvements to AI, the penalty system, and force feedback have been welcomed, as they contribute to a more engaging and realistic racing experience.
However, some users have reported minor issues or expressed concerns about specific aspects of the gameplay. The developers have assured that they are closely monitoring community feedback and will continue to work to resolve any issues and make further improvements to the game.
The Future of Le Mans Ultimate
Update 4.1 represents an important step in the right direction for Le Mans Ultimate. By fixing crashes and making significant improvements to the racing experience, the developers have demonstrated their commitment to providing a high-quality driving simulator. The future of Le Mans Ultimate looks promising, with further updates and content coming in the coming months. Fans can expect new cars, new tracks, and further improvements to gameplay, which will further solidify its position as one of the leading driving simulators on the market.
In conclusion, Le Mans Ultimate Update 4.1 is a necessary update that directly addresses the most pressing stability issues and introduces a range of improvements to gameplay. If you are a fan of Le Mans Ultimate, we highly recommend downloading the update and experiencing the new features for yourself.
February 2025 - Update #4 - Public release notes
Headlines - Game
-
Various improvements to AI behaviour
- Added toggleable Tyre Warmers
- Various updates to Limited Tyre Rules
- Championship Protests Point Reductions available for human admins
- Various HUD Improvements including improved Timing, Standings and Damage information
Headlines - Content
-
Added Aston Martin Vantage AMR GT3 Evo as part of DLC Pack 4
- Added Ferrari 499p Joker Package
- Added Ford Mustang LMGT3 as free DLC
- Added Porsche 992GT3R-24 LMGT3 as part of DLC Pack 4
- Added COTA National Layout
- Added extra Bahrain Layouts (Endurance, Outer, Paddock)
- Added Fuji Classic Layout (No Chicane)
- Added Le Mans Mulsanne Layout
- Added Monza Curva Grande Layout
- Added Sebring School Layout
- Added Spa Endurance Layout (62 car support)
Game Updates
AI- AI leave more room when battling side by side
- Fix various issues with AI rejoin awareness including random dangerous rejoins
- Fixed AI misestimating corner radius on entry for overtaking, picking the outside line, running wide and getting out of shape
- Fixed inconsistencies in AI performance
- Fixed unrealistic AI movements when racing in large groups in close proximity
- Improved AI trailbraking and fixed random lockups
- Improvements to AI tyre management so that they only change tyres when necessary
- Increased gap lapping AI cars leave on straights
- Instead of trying to stay side by side when overtaking in braking zones, cars now pull ahead
Championships - Online
- Added ability to view past Championships
Cockpit Displays
- Added option for Default Value on Cockpit Displays for non player cars
- Added option for Engine Mode Text on Cockpit Displays
- Added option to specify maximum RPM for Cockpit Display
- Added Tyre Pressure Icons for Cockpit Displays
- Fixed missing ABS mode header text on settings change readout and abbreviated TC headers
- Fixed track status inaccuracies on Cockpit Display
- Fixed Tyre Temperatures on Cockpit Displays to use internal temperatures
Gameplay
- Added Tyre Warmers as a toggleable option
- Fixed issues around lap counts and penalties after session finished at Sebring when returning/exiting the pits
- Reduced the slightly wet track range to be more accurate with the required cross over from dry to wet
- Updated co-op and online events to show if Tyre Warmers are used
- Fixed go to grid audio not playing on the session change from qualifying to race
Hosted Servers
- Fixed "no car chosen" error message when selecting car on hosted servers.
- Fixed an error message being displayed when leaving a hosted server and trying to join a different one.
HUD
- Added Basic HUD Mode
- Added damage display to HUD
- Added reset delta keybind
- Extended Standings setting to allow selection of information and added optional control bind to toggle information.
- Fixed Non player cars delta bar not appearing on the HUD
- Improved HUD Tyre and Brake Temperature Graphic Accuracy
- Reduced time green lights stay visible so radar is visible sooner
- Updated Relative MFD. Faded out cars on different lap and added indicator for ahead or behind.
- Updated Standings - Shows 8 cars, always pins P1, added session name, added per car penalties, tyres and VE information. Added lap times in race.
- Updated Timing Elements showing last lap time, splits, lap number, race length estimate and fixes for accuracy of sector indicators.
Input
- Fix for users experiencing loss of FFB whilst driving online when the game is synchronizing
- Fixed Keyboard.json not formatting correctly.
- Fixed when typing in input box all key bindings pressed being activated/deactivated behind the menu
- Updated default Keyboard Profile
Limited Tyre Rules
- Allow Race Weekend Tyre Allocations to be modified
- Enabled shared allocation in Qualifying and Race Sessions
- Fixed tyre compound is switching from Wet to Medium when viewing race results online.
- Fixed wet tyres incorrectly deducting from your tyre allocation.
Netcode
- Fixed server crash upon getting server description
- Potential fix for server crash on disconnects
Online
- Fixed sizing issue on player's position in post-race screens
- Fixed wet tyres swapping back to default tyres when returning to the garage before a race start
- Updated Netcode to send NRG levels of all clients
Physics
- Fixed rare occurance of car being launched into the air when resuming from pause menus when the game reads an unexpected value from Clutch input
RaceControl
- Added Practice Server Remaining Time Info
Race Starts
- Improved detection for slow cars on the grid to avoid erratic driving penalties caused by cars ahead
- Race Start - Sebring School Circuit - The race start guide shoots forward before returning to the correct position.
Race Weekend
- Add Tyre Warmers and Tyre Limits to RaceWeekend overview
- Fixed Event default settings not applying when changing Championship
Replay
- Fixed only 1 replay saving at Interlagos.
Save & Load
- Fixed AI being slower when loading saved race weekend from qualifying into a race
Settings & Profiles
- Added key assign option for "Spectator Cameras"
- Fix for crash when CustomVidRes is set for triple screen and Borderless is set to 1
- Fix for CustomVidRes and Multiview not saving when closing the game and starting it again.
User Interface
- Updated Circuit Select screen to accommodate alternate layouts
Track Updates
Spa-Francorchamps- AI defensive/block path improvements
- Update position of camera man at bottom of Eau Rouge
Fuji
- AI defensive/block path improvements
Sebring
- AI defensive/block path improvements
Monza
- AI defensive/block path improvements
Circuit de la Sarthe
- AI defensive/block path improvements, fixed racing line at Porsche curves.
Circuit of the Americas
- Fixed AI too soon before the speed limit line when entering the pit lane.
- Updated Turn 1 AI line
Bahrain
- Optimized all barrier collisions
Car Updates
-
Adjusted arial cockpit font to remove outline
- Fixed "W" spacing on arial font for cockpit displays
- Updated CDA LMGT3 Setups
- Added Default Setups, BOP, Upgrades for alternate layouts (same as main track)
- Revised BOP for existing LMGT3 cars
- Updated default setups of existing LMGT3 cars
- Updated LMGT3 AI to take advantage of more realistic AI tyre physics
- Updated LMGT3 Tyres: Adjustments to Front/Rear Grip & Load Sensitivity balance, slight increase in grip loss from slip, temp, & yaw, slight increase in thermal degradation
Ferrari 499P
- Added Joker model to post Le Mans events only
- Added missing ERS light
Cadillac V-Series.R
- Added missing ERS light
Porsche 963
- Added missing ERS light
Lamborghini SC63 LMDh
- Added missing ERS light
Isotta Fraschini TIPO6-C LMH
- Added missing ERS light
- Fixed small issue with driver animation
Ferrari 296 LMGT3
- Corrected mirror colour of #55
Corvette Z06 LMGT3.R
- Dashboard was missing in external views
- Reviewed GT3 Engine Cooling
- Reviewed top speed - predominately at LM
Porsche 911 RSR -19
- Fixed collision model issues at front
BMW M4 LMGT3
- Fixed position of logos on rear of #31 WEC 2
McLaren 720S LMGT3 Evo
- Fixed rear wheels can be seen clipping through the car body at high load.
- Fixed track-specific settings not loading correctly for McLaren GT3 at Interlagos


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